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Tinkers' Construct

Author(s) mDiyo
URL: Minecraft forum
Mod Type Crafting
Tinker's Construct is a mod that introduces a different way of crafting tools and weapons, by casting individual pieces using patterns and molds, then piecing together your tools in whatever combination you like. There are additional materials that can add bonuses to your tools after they have been made. This mod also introduces the Smeltery, a multi-block structure for melting metals and pouring them into molds for further crafting.

This version of Tinker's Construct consists of 'leveling up' equipment through use and modular parts, allowing you to replace a pick axe head with an alternative material if, for example, you ran out of copper. It also adds a tab to add Traveller's Gear to your character, which can have various enhancements added.

In Blightfall, the basics of this mod are illustrated in the "Tutorials, please!" questline with the Instructor. Note: You eventually earn 20 Mission Outlook and the "Tools and Modifiers" (T) book if you complete the tutorial. The "I Need No Tutorials!" awards 18 Reputation and the "Materials - Classic Tools and Weapons" (IV) book.

Tinkers' Construct Modifiers

There are a few differences between traditional and Blightfall Tinkers' Construct:

  • Modifier slots must be earned through use of the tool.
  • Diamond & Emerald modifications do not improve mining level.
  • Moss is only available through Thaumcraft infusion (ingredients also require Botania).
  • Silky requires an emerald block and gold or aluminum brass ingots vs. a single emerald and nuggets. With Blightfall Ore Generation, it's probably best to use gold.
  • Flux modifier requires two slots.

Tinkers' Construct Materials

Below is a chart of the various materials and their statistics for ease of reference.

  • M = Mining Level (0=Soft Non-Metal; 2=Soft Metal; 4=Diamond; 5=Supra-Diamond; 6=Alien; 7=Extreme; 8=Epic)
  • Spd = Speed; Dur = Durability; HMod = Handle Modifier
  • Mass/Draw/Break/Launch are arrow-specific values.
  • SNM = Soft Non-Metal; HNM = Hard Non-Metal; HM = Hard Metal, etc.
Material M Spd Dur Dam XP HMod Mass Draw Break Launch Attributes
Tartarite 8 15 1600 3.0 56% 3.3 4.0 55 2% 7.0
Atlarus 8 12 1400 2.5 64% 2.5 3.9 55 4% 6.2
Adamantine 8 10 1240 2.5 64% 2.3 3.8 70 4% 7.0 Reinforced II
Desichalkos 8 10 1440 2.5 47% 2.8 1.1 32 3% 3.7 Reinforced III
Sanguinite 8 2 1475 3.0 56% 0.5 9.6 80 8% 7.2 Wither I
Celenegil 7 14 480 1.5 20% 0.7 9.0 28 18% 3.3
Orichalcum 7 9 808 2.0 250% 1.5 4.5 66 13% 6.0
Manyullyn 7 9 960 2.5 100% 2.5 2.3 50 15% 5.0
Pokefennium 7 9 300 1.0 550% 1.2 2.0 25 8% 1.6
Volcanite 7 1 1200 2.0 70% 0.7 7.7 72 11% 4.5 Ignite II
Amordrine 6 14 720 1.5 26% 1.0 6.6 36 12% 3.4 Life Steal
Cobalt 6 11 640 2.0 75% 1.8 3.0 45 30% 5.3 Reinforced II
Fairy 6 11 200 2.5 40% 0.5 0.8 30 20% 4.6
Quicksilver 6 9 480 2.0 70% 1.2 2.5 36 13% 5.2
Carmot 6 8 120 1.0 35% 0.4 6.0 30 20% 2.2
Void 6 8 120 1.5 100% 1.0 5.4 48 2% 5.2
Eximite 6 8 800 2.0 56% 1.3 0.9 75 4% 3.3
Haderoth 6 8 648 2.0 74% 1.3 1.4 42 12% 5.3
Inolashite 6 8 720 1.5 56% 0.8 3.2 38 12% 2.5 Poison II
Mithril 6 7 560 1.5 78% 1.1 0.9 43 13% 5.2
Kalendrite 6 5 800 2.0 70% 1.1 6.8 70 11% 5.5
Platinum 5 13 80 1.0 28% 0.8 6.0 36 15% 2.8
Enderium 5 10 140 5.0 50% 2.0 9.0 6 3% 3.0
Astral Silver 5 9 28 1.0 26% 0.4 3.5 40 11% 4.2
Terrasteel 5 9 1770 1.5 100% 1.0 3.8 64 4% 7.0
Ardite 5 8 485 2.0 130% 2.1 1.3 55 30% 4.9 Stonebound II
Alumite 5 8 440 2.0 130% 1.3 1.1 45 11% 5.0 Reinforced II
Pig Iron 5 8 534 1.5 200% 1.4 3.0 42 8% 5.2 Reinforced I & Tasty
Ceruclase 5 7 400 2.0 78% 1.3 3.6 60 11% 5.6 Slowness
Vyroxeres 5 7 240 1.5 88% 0.8 3.4 40 15% 1.2 Poison I
Elementium 5 6 550 1.0 100% 1.0 2.5 34 13% 5.2
Midasium 4 11 89 2.0 40% 1.1 1.6 68 50% 2.2
Ferrous 4 11 80 1.0 80% 0.8 3.0 50 9% 4.6
Hepatizon 4 8 180 1.5 64% 0.8 2.8 45 22% 5.1
Bloodwood 4 7 280 1.5 110% 1.8 0.7 14 8% 3.8
Steel 4 7 320 1.5 85% 1.3 3.6 60 14% 5.5 Reinforced II
Obsidian 4 7 65 2.0 180% 0.8 2.4 109 15% 1.0 Reinforced III
Invar 4 7 280 1.0 110% 1.3 3.0 47 11% 4.7 Reinforced II
Manasteel 4 6 230 1.0 100% 1.0 3.3 50 105% 5.2
Shadow Steel 4 6 1280 2.0 280% 1.2 5.4 60 2% 5.4 Reinforced II & Weakness II
Amethyst 4 6 1562 1.5 133% 0.7 2.1 40 5% 1.2
Damascus Steel 4 5 270 2.5 85% 0.9 3.7 60 22% 5.3 Reinforced II
Peridot 3 13 410 1.0 90% 0.7 2.1 40 5% 1.2 Reinforced III
Electrum 3 10 80 1.0 47% 0.8 4.4 40 35% 3.2 Fancy
Silver 3 9 20 1.0 70% 0.2 2.5 40 11% 4.2 Shiny
Nether Quartz 3 8 160 1.5 60% 0.8 2.3 100 21% 1.2
Ruby 3 8 410 2.0 90% 0.7 2.1 40 5% 1.2 Reinforced III
Sapphire 3 8 1230 1.0 90% 0.7 2.1 40 5% 1.2 Reinforced III
Thaumium 3 7 160 1.5 62% 1.2 1.8 35 8% 4.8 Thaumic
Bronze 3 7 304 1.5 156% 1.3 3.2 45 18% 5.1 Reinforced I
Oureclase 3 6 264 1.5 78% 1.0 4.2 43 16% 5.0
Fusewood 3 6 200 1.0 70% 1.7 0.7 15 8% 3.6
Iron 3 6 200 1.5 100% 1.2 3.3 54 12% 5.2 Reinforced I
Angmallen 3 6 120 1.5 47% 1.0 4.5 52 12% 4.2
Black Steel 3 6 240 1.0 50% 0.9 3.3 62 14% 5.3 Reinforced II
Ignatius 3 4 100 1.0 93% 0.3 1.9 75 15% 1.0 Ignite I
Shadow Iron 3 4 800 1.5 467% 1.1 4.5 54 3% 5.1 Reinforced I & Weakness I
Brass 2 8 12 1.0 78% 0.2 2.5 40 11% 3.2
Certus Quartz 2 6 90 1.0 80% 0.7 2.0 95 11% 1.1
Copper 2 5 144 1.0 300% 1.1 2.7 40 17% 4.9
Signalum 2 5 288 1.0 150% 1.1 3.0 3 12% 7.0
Deep Iron 2 5 200 1.0 60% 0.8 3.0 55 14% 5.0 Reinforced I
Darkwood 2 4 105 0.5 60% 1.5 0.7 16 9% 3.4
Prometheum 2 2 250 0.5 88% 0.7 2.9 40 17% 4.6
Plastic 1 6 1500 -0.5 1000% 0.1 0.3 20 60% 4.2 Tough
Flint 1 4 121 0.5 150% 0.5 1.3 90 15% 1.0
Ghostwood 1 3 25 0.5 80% 1.8 0.7 17 6% 3.2
Netherrack 1 3 60 0.5 150% 0.9 1.5 80 20% 1.0 Stonebound
Slime (Pink) 1 3 2000 0.5 150% 2.5 0.2 15 0% 4.7 Slimy Pink
Cardboard 1 2 50 0.0 78% 0.5 0.7 12 120% 1.5
Lead 1 1 1300 0.5 66% 0.7 6.0 30 14% 2.2 Reinforced I & Heavy
Lumium 0 12 10 0.0 32% 0.1 2.0 5 8% 3.0 Reinforced II
Cactus 0 5 88 1.5 125% 1.0 0.8 20 15% 3.4 Jagged
Bone 0 3 70 0.5 80% 1.3 1.7 38 15% 3.0
Wooden 0 2 40 0.5 93% 1.0 0.7 18 8% 3.0
Stone 0 2 80 0.5 280% 0.6 2.1 90 15% 1.0 Stonebound
Slime (Blue) 0 2 960 0.5 300% 2.0 0.2 21 0% 4.0
Slime (Green) 0 1 400 0.5 150% 1.5 0.2 28 0% 4.2 Slimy
Paper 0 1 17 0.5 82% 0.3 0.7 10 150% 1.1 Writeable
Glue 0 1 10 0.0 110% 0.1 0.5 5 26% 0.5 Reinforced III
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